Sunday, March 29, 2015

Design the Designing

From Medium (which I would highly recommend following) - - one of the best articles I have read on the art and science of collaborative design teams:

Language defines the territory of projects. It is therefore important to constantly check that people share the same understanding of a word, phrase or name. Ideally at the outset of the project you should define the language, almost to the point of giving each person on the team a list: when we say this, this is what ‘this’ means.

Because design work is naturally collaborative there needs to be some type of announcement that declares, “Here I am. I am going to contribute.” As someone who leads/listens to a team, I often use the way in which somebody says “Good morning” as a barometer of their mood. It tells me how they are feeling without me having to ask.

Design, through a humanist’s lens, sees optimism as a choice and creativity as an optimistic act. Therefore, constant optimism is a key ingredient to iteration. It fuels the persistence and tenacity necessary for sustaining the creative process, especially during challenging times. For example, the difficulty of innovating within a large corporation reflects a work environment where people often say, “No” or “I don’t understand” because change in corporate culture is often uncomfortable and slow. As a result, negativity must be confronted and countered — not just in a brainstorming session or during a proposal — but on a daily basis.

If we cannot laugh at and laugh with, then we cannot function.

Lunchtime marks a natural pause in the day and becomes a great opportunity for conversation and ultimately creativity. Eating at your desk or in one’s cubicle seems so awful to me and far too solitary for a culture tied so closely to collaboration. Instead, find a table so that members of the team can eat together as a group — doing so will bring a team together. Therefore, a studio should prioritize eating together. You are bound to learn something about your colleagues or yourself.

As designers we are often asking people to take a leap of faith and to picture a world that doesn’t quite exist. We are, at our essence, doing nothing more than creating fiction and telling good stories — an essential part of human communication. Wouldn’t it then make sense to, at the very least, invite fiction into the studio or at the most encourage it to flourish?

Conversations in the open allow others to tune in, tune out or overhear what is going on. Sometimes people, not initially part of the conversation, will spontaneously jump in, taking the conversation in a new and more interesting direction.

I don’t believe you should bind line management with creative leadership. If you do, a team will quickly become subservient and will design only what they are instructed to design.

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